As the witty title may have forewarned you, this post is indeed about a tracking system I developed for spaceships. Not real spaceships mind… It’s for the game Star Wars Combine , and was the request of a personal friend who also has a website.
Let’s talk about project management!
“Don’t even think about it Sam, just don’t”
Aww, but it’s the fun kind I promise! The kind where technology does all the work!
“… I’m listening”
Sometime on the 31st of July, I was trying to figure out why my computer wasn’t properly recognising one of the drives that was in it, so I decided to format it to see if that helped.
Game Development is an interesting discipline to say the least… Nowhere near as insular as you might think at a glance. Read more “Game Developers are Skill Vampires”
During a visit to a town my friend made in Minecraft, I wandered into the tavern and at one point was standing behind the counter. The thought that ‘inhabiting’ this scene triggered directly inspired this post, so thanks Peppy’s tavern!
Steam recently announced that they were retiring their Greenlight program and replacing it with what they call “Direct”. What follows are my thoughts on their solution and my alternative. It’s not superbly researched, it’s an opinion piece. Fair warning. Read more “Greenlight vs Direct – A Steam Discussion”
So I just finished watching the second episode of the EC Game Literacy videos (Part 1), (Part 2) and, particularly where they are comparing Games to Novels in terms of level of comprehension, I found it incredibly fascinating.
A year ago today (Which I know thanks to Facebook’s ‘On This Day’ app…) I posted this rant to Facebook: Read more “Availability of Digital Media”